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52 lines
1.8 KiB
C#
52 lines
1.8 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Overlays.BeatmapSet;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneBeatmapNotAvailable : OsuTestScene
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{
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public TestSceneBeatmapNotAvailable()
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{
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var container = new BeatmapNotAvailable();
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Add(container);
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AddStep("set undownloadable beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
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{
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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Availability = new BeatmapSetOnlineAvailability
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{
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DownloadDisabled = true,
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ExternalLink = @"https://gist.githubusercontent.com/peppy/99e6959772083cdfde8a/raw",
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},
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},
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});
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AddAssert("is container visible", () => container.Alpha == 1);
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AddStep("set downloadable beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
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{
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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Availability = new BeatmapSetOnlineAvailability
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{
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DownloadDisabled = false,
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ExternalLink = @"https://gist.githubusercontent.com/peppy/99e6959772083cdfde8a/raw",
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},
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},
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});
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AddAssert("is container still visible", () => container.Alpha == 1);
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AddStep("set normal beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
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{
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OnlineInfo = new BeatmapSetOnlineInfo(),
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});
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AddAssert("is container hidden", () => container.Alpha == 0);
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}
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}
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}
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