mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 03:42:58 +08:00
99 lines
2.9 KiB
C#
99 lines
2.9 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using System.Collections.Generic;
|
||
|
using NUnit.Framework;
|
||
|
using osu.Framework.Graphics.Containers;
|
||
|
using osu.Framework.Input.Bindings;
|
||
|
using osu.Framework.Testing;
|
||
|
using osu.Game.Beatmaps;
|
||
|
using osu.Game.Input.Bindings;
|
||
|
using osu.Game.Rulesets;
|
||
|
using osu.Game.Rulesets.Difficulty;
|
||
|
using osu.Game.Rulesets.Mods;
|
||
|
using osu.Game.Rulesets.UI;
|
||
|
using osuTK.Input;
|
||
|
|
||
|
namespace osu.Game.Tests.Visual.Gameplay
|
||
|
{
|
||
|
[HeadlessTest]
|
||
|
public class TestSceneKeyBindings : OsuManualInputManagerTestScene
|
||
|
{
|
||
|
private readonly ActionReceiver receiver;
|
||
|
|
||
|
public TestSceneKeyBindings()
|
||
|
{
|
||
|
Add(new TestKeyBindingContainer
|
||
|
{
|
||
|
Child = receiver = new ActionReceiver()
|
||
|
});
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void TestDefaultsWhenNotDatabased()
|
||
|
{
|
||
|
AddStep("fire key", () =>
|
||
|
{
|
||
|
InputManager.PressKey(Key.A);
|
||
|
InputManager.ReleaseKey(Key.A);
|
||
|
});
|
||
|
|
||
|
AddAssert("received key", () => receiver.ReceivedAction);
|
||
|
}
|
||
|
|
||
|
private class TestRuleset : Ruleset
|
||
|
{
|
||
|
public override IEnumerable<Mod> GetModsFor(ModType type) =>
|
||
|
throw new System.NotImplementedException();
|
||
|
|
||
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
|
||
|
throw new System.NotImplementedException();
|
||
|
|
||
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
|
||
|
throw new System.NotImplementedException();
|
||
|
|
||
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
|
||
|
throw new System.NotImplementedException();
|
||
|
|
||
|
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
|
||
|
{
|
||
|
return new[]
|
||
|
{
|
||
|
new KeyBinding(InputKey.A, TestAction.Down),
|
||
|
};
|
||
|
}
|
||
|
|
||
|
public override string Description => "test";
|
||
|
public override string ShortName => "test";
|
||
|
}
|
||
|
|
||
|
private enum TestAction
|
||
|
{
|
||
|
Down,
|
||
|
}
|
||
|
|
||
|
private class TestKeyBindingContainer : DatabasedKeyBindingContainer<TestAction>
|
||
|
{
|
||
|
public TestKeyBindingContainer()
|
||
|
: base(new TestRuleset().RulesetInfo, 0)
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private class ActionReceiver : CompositeDrawable, IKeyBindingHandler<TestAction>
|
||
|
{
|
||
|
public bool ReceivedAction;
|
||
|
|
||
|
public bool OnPressed(TestAction action)
|
||
|
{
|
||
|
ReceivedAction = action == TestAction.Down;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public void OnReleased(TestAction action)
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|