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osu-lazer/osu.Game/Overlays/Options/RendererOptions.cs

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2016-11-03 10:49:26 +08:00
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class RendererOptions : OptionsSubsection
{
protected override string Header => "Renderer";
2016-11-03 10:49:26 +08:00
public RendererOptions()
{
// NOTE: Compatability mode omitted
Children = new Drawable[]
{
new SpriteText { Text = "Frame limiter: TODO dropdown" },
new BasicCheckBox { LabelText = "Show FPS counter" },
new BasicCheckBox { LabelText = "Reduce dropped frames" },
new BasicCheckBox { LabelText = "Detect performance issues" },
};
}
}
}