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osu-lazer/osu.Game/Overlays/Options/AudioOptions.cs

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2016-11-03 12:26:49 +08:00
using System;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Options
{
public class AudioOptions : OptionsSection
{
protected override string Header => "Audio";
2016-11-03 12:26:49 +08:00
public AudioOptions()
{
Children = new Drawable[]
{
new AudioDevicesOptions(),
new VolumeOptions(),
new OffsetAdjustmentOptions(),
};
}
}
}