2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-10-04 12:44:49 +08:00
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2020-09-09 17:35:25 +08:00
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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2018-10-04 12:44:49 +08:00
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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2018-11-07 15:08:56 +08:00
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
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2018-10-04 12:44:49 +08:00
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public class SliderCompositionTool : HitObjectCompositionTool
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{
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public SliderCompositionTool()
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: base(nameof(Slider))
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{
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2024-06-18 14:16:22 +08:00
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TooltipText = """
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Left click for new point.
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Left click twice or S key for new segment.
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Tab, Shift-Tab, or Alt-1~4 to change current segment type.
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Right click to finish.
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Click and drag for drawing mode.
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""";
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2018-10-04 12:44:49 +08:00
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}
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2020-09-09 17:35:25 +08:00
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
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2018-11-06 17:06:34 +08:00
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public override PlacementBlueprint CreatePlacementBlueprint() => new SliderPlacementBlueprint();
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2018-10-04 12:44:49 +08:00
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}
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}
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