1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 02:12:56 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModPerfect.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

81 lines
2.6 KiB
C#
Raw Normal View History

2020-03-02 11:42:48 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2023-12-22 12:38:52 +08:00
using System.Collections.Generic;
2020-03-02 11:42:48 +08:00
using NUnit.Framework;
2023-12-22 12:38:52 +08:00
using osu.Game.Beatmaps;
2020-03-02 11:42:48 +08:00
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Objects;
2023-12-22 12:38:52 +08:00
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Replays;
2020-03-02 11:42:48 +08:00
using osu.Game.Tests.Visual;
2020-03-03 14:30:53 +08:00
namespace osu.Game.Rulesets.Mania.Tests.Mods
2020-03-02 11:42:48 +08:00
{
2023-12-22 15:43:09 +08:00
public partial class TestSceneManiaModPerfect : ModFailConditionTestScene
2020-03-02 11:42:48 +08:00
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
2020-03-02 11:42:48 +08:00
public TestSceneManiaModPerfect()
: base(new ManiaModPerfect())
2020-03-02 11:42:48 +08:00
{
}
[TestCase(false)]
[TestCase(true)]
2020-03-10 23:36:56 +08:00
public void TestNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Note { StartTime = 1000 }), shouldMiss);
2020-03-02 11:42:48 +08:00
[TestCase(false)]
[TestCase(true)]
2020-03-10 23:36:56 +08:00
public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
2023-12-22 12:38:52 +08:00
[Test]
public void TestGreatHit() => CreateModTest(new ModTestData
{
Mod = new ManiaModPerfect(),
2023-12-22 15:43:09 +08:00
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Note
{
StartTime = 1000,
}
},
},
ReplayFrames = new List<ReplayFrame>
{
new ManiaReplayFrame(1020, ManiaAction.Key1),
new ManiaReplayFrame(2000)
}
});
2023-12-22 12:38:52 +08:00
[Test]
public void TestBreakOnHoldNote() => CreateModTest(new ModTestData
{
Mod = new ManiaModPerfect(),
2023-12-22 15:43:09 +08:00
PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
2023-12-22 12:38:52 +08:00
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new HoldNote
{
StartTime = 1000,
EndTime = 3000,
},
},
},
ReplayFrames = new List<ReplayFrame>
{
new ManiaReplayFrame(1000, ManiaAction.Key1),
new ManiaReplayFrame(2000)
}
});
2020-03-02 11:42:48 +08:00
}
}