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osu-lazer/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
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namespace osu.Game.Beatmaps.Drawables
{
public class UpdateableBeatmapSetCover : ModelBackedDrawable<BeatmapSetInfo>
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{
private readonly BeatmapSetCoverType coverType;
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public BeatmapSetInfo BeatmapSet
{
get => Model;
set => Model = value;
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}
public new bool Masking
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{
get => base.Masking;
set => base.Masking = value;
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}
public UpdateableBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover)
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{
this.coverType = coverType;
InternalChild = new Box
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{
RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f),
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};
}
protected override double LoadDelay => 500;
protected override double TransformDuration => 400;
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protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad);
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protected override Drawable CreateDrawable(BeatmapSetInfo model)
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{
if (model == null)
return null;
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return new BeatmapSetCover(model, coverType)
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{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
};
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}
}
}