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osu-lazer/osu.Game/Beatmaps/Timing/ControlPoint.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Beatmaps.Timing
{
public class ControlPoint
{
public string SampleBank;
public int SampleVolume;
public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
public double Time;
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public double BeatLength = 500;
public double SpeedMultiplier = 1;
public bool TimingChange = true;
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public bool KiaiMode;
public bool OmitFirstBarLine;
public ControlPoint Clone() => (ControlPoint)MemberwiseClone();
}
}