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osu-lazer/osu.Game/Admin/AdminChecker.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
namespace osu.Game.Admin
{
/// <summary>
/// Checks if the game is running with elevated privileges (as admin in Windows, root in Unix) and displays a warning notification if so.
/// </summary>
public class AdminChecker : CompositeDrawable
{
[Resolved]
protected NotificationOverlay Notifications { get; private set; }
protected override void LoadComplete()
{
base.LoadComplete();
if (IsAdmin())
Notifications.Post(new AdminNotification());
}
protected virtual bool IsAdmin() => false;
private class AdminNotification : SimpleNotification
{
public override bool IsImportant => true;
public AdminNotification()
{
bool isUnix = RuntimeInfo.IsUnix;
Text = $"Running osu! as {(isUnix ? "root" : "administrator")} does not improve performance and poses a security risk. Please run the game normally.";
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.ShieldAlt;
IconBackgound.Colour = colours.YellowDark;
Activated = delegate
{
notificationOverlay.Hide();
return true;
};
}
}
}
}