2020-03-17 16:43:16 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2020-03-18 17:28:42 +08:00
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using System;
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2020-03-17 16:43:16 +08:00
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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2020-03-17 16:43:16 +08:00
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Scoring;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Play;
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using osuTK;
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namespace osu.Game.Screens.Ranking
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{
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public class ResultsScreen : OsuScreen
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{
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protected const float BACKGROUND_BLUR = 20;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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// Temporary for now to stop dual transitions. Should respect the current toolbar mode, but there's no way to do so currently.
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public override bool HideOverlaysOnEnter => true;
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
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[Resolved(CanBeNull = true)]
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private Player player { get; set; }
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public readonly ScoreInfo Score;
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private readonly bool allowRetry;
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private Drawable bottomPanel;
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public ResultsScreen(ScoreInfo score, bool allowRetry = true)
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{
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Score = score;
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this.allowRetry = allowRetry;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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FillFlowContainer buttons;
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InternalChildren = new[]
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{
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new ResultsScrollContainer
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{
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Child = new ScorePanel(Score)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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State = PanelState.Expanded
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},
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},
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bottomPanel = new Container
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Height = TwoLayerButton.SIZE_EXTENDED.Y,
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Alpha = 0,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("#333")
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},
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buttons = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(5),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new ReplayDownloadButton(Score) { Width = 300 },
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}
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}
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}
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}
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};
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if (player != null && allowRetry)
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{
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buttons.Add(new RetryButton { Width = 300 });
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AddInternal(new HotkeyRetryOverlay
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{
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Action = () =>
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{
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if (!this.IsCurrentScreen()) return;
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player?.Restart();
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},
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});
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}
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}
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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((BackgroundScreenBeatmap)Background).BlurAmount.Value = BACKGROUND_BLUR;
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Background.FadeTo(0.5f, 250);
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bottomPanel.FadeTo(1, 250);
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}
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public override bool OnExiting(IScreen next)
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{
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Background.FadeTo(1, 250);
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return base.OnExiting(next);
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}
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private class ResultsScrollContainer : OsuScrollContainer
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{
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public ResultsScrollContainer()
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{
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base.Content.Add(content = new Container
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{
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RelativeSizeAxes = Axes.X
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});
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RelativeSizeAxes = Axes.Both;
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ScrollbarVisible = false;
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}
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protected override void Update()
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{
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base.Update();
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content.Height = Math.Max(768, DrawHeight);
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}
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}
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}
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}
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