1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00
osu-lazer/osu.Game.Rulesets.Mania/ManiaSkinComponentLookup.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

38 lines
1.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania
{
public class ManiaSkinComponentLookup : GameplaySkinComponentLookup<ManiaSkinComponents>
{
2020-04-03 10:55:52 +08:00
/// <summary>
/// Creates a new <see cref="ManiaSkinComponentLookup"/>.
2020-04-03 10:55:52 +08:00
/// </summary>
/// <param name="component">The component.</param>
public ManiaSkinComponentLookup(ManiaSkinComponents component)
: base(component)
{
}
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
2020-03-30 22:18:38 +08:00
public enum ManiaSkinComponents
{
2020-03-31 14:24:13 +08:00
ColumnBackground,
HitTarget,
2020-03-31 14:29:25 +08:00
KeyArea,
Note,
HoldNoteHead,
HoldNoteTail,
2020-03-31 15:42:35 +08:00
HoldNoteBody,
2020-04-08 14:08:13 +08:00
HitExplosion,
2020-04-08 15:20:26 +08:00
StageBackground,
StageForeground,
2020-03-30 22:18:38 +08:00
}
}