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osu-lazer/osu.Game.Tests/Database/BeatmapImporterUpdateTests.cs

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2022-07-26 13:53:20 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Tests.Resources;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using SharpCompress.Writers.Zip;
namespace osu.Game.Tests.Database
{
/// <summary>
/// Tests the flow where a beatmap is already loaded and an update is applied.
/// </summary>
[TestFixture]
public class BeatmapImporterUpdateTests : RealmTest
{
[Test]
public void TestImportThenUpdateWithNewDifficulty()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
var importer = new BeatmapImporter(storage, realm);
using var store = new RealmRulesetStore(realm, storage);
string? pathOriginal = TestResources.GetTestBeatmapForImport();
string pathMissingOneBeatmap = pathOriginal.Replace(".osz", "_missing_difficulty.osz");
string extractedFolder = $"{pathOriginal}_extracted";
Directory.CreateDirectory(extractedFolder);
try
{
using (var zip = ZipArchive.Open(pathOriginal))
zip.WriteToDirectory(extractedFolder);
// remove one difficulty before first import
new FileInfo(Directory.GetFiles(extractedFolder, "*.osu").First()).Delete();
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(pathMissingOneBeatmap, new ZipWriterOptions(CompressionType.Deflate));
}
var firstImport = await importer.Import(new ImportTask(pathMissingOneBeatmap));
Assert.That(firstImport, Is.Not.Null);
Debug.Assert(firstImport != null);
Assert.That(realm.Realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending), Has.Count.EqualTo(1));
Assert.That(realm.Realm.All<BeatmapSetInfo>().First(s => !s.DeletePending).Beatmaps, Has.Count.EqualTo(11));
// Second import matches first but contains one extra .osu file.
var secondImport = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), firstImport.Value);
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Assert.That(secondImport, Is.Not.Null);
Debug.Assert(secondImport != null);
Assert.That(realm.Realm.All<BeatmapInfo>(), Has.Count.EqualTo(12));
Assert.That(realm.Realm.All<BeatmapMetadata>(), Has.Count.EqualTo(12));
Assert.That(realm.Realm.All<BeatmapSetInfo>(), Has.Count.EqualTo(1));
// check the newly "imported" beatmap is not the original.
Assert.That(firstImport.ID, Is.Not.EqualTo(secondImport.ID));
}
finally
{
Directory.Delete(extractedFolder, true);
}
});
}
}
}