1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 03:17:25 +08:00
osu-lazer/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorHiddenToggle.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

39 lines
1.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
2022-07-12 04:39:53 +08:00
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
2022-07-12 04:39:53 +08:00
internal partial class OsuDirectorySelectorHiddenToggle : OsuCheckbox
{
public OsuDirectorySelectorHiddenToggle()
{
RelativeSizeAxes = Axes.None;
2022-07-12 04:39:53 +08:00
AutoSizeAxes = Axes.None;
Size = new Vector2(100, 50);
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
2022-07-12 05:12:41 +08:00
LabelTextFlowContainer.Anchor = Anchor.CentreLeft;
LabelTextFlowContainer.Origin = Anchor.CentreLeft;
2022-07-12 05:12:14 +08:00
LabelText = @"Show hidden";
}
[BackgroundDependencyLoader(true)]
private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours)
{
if (overlayColourProvider != null)
return;
Nub.AccentColour = colours.GreySeaFoamLighter;
Nub.GlowingAccentColour = Color4.White;
Nub.GlowColour = Color4.White;
}
}
}