1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 17:32:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs

53 lines
1.8 KiB
C#
Raw Normal View History

2018-01-05 19:21:19 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2017-07-26 12:22:46 +08:00
using osu.Game.Beatmaps;
2017-04-18 15:05:58 +08:00
using osu.Game.Rulesets.Objects;
2016-11-14 17:03:20 +08:00
using OpenTK;
2017-04-18 15:05:58 +08:00
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Beatmaps.ControlPoints;
2017-04-18 15:05:58 +08:00
namespace osu.Game.Rulesets.Osu.Objects
{
2017-03-14 16:01:46 +08:00
public abstract class OsuHitObject : HitObject, IHasCombo, IHasPosition
{
public const double OBJECT_RADIUS = 64;
public double TimePreempt = 600;
public double TimeFadein = 400;
2018-01-01 00:15:14 +08:00
2016-10-08 04:35:14 +08:00
public Vector2 Position { get; set; }
public float X => Position.X;
public float Y => Position.Y;
2016-10-08 04:35:14 +08:00
public Vector2 StackedPosition => Position + StackOffset;
public virtual Vector2 EndPosition => Position;
public Vector2 StackedEndPosition => EndPosition + StackOffset;
public virtual int StackHeight { get; set; }
2017-02-09 13:56:39 +08:00
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public double Radius => OBJECT_RADIUS * Scale;
public float Scale { get; set; } = 1;
public Color4 ComboColour { get; set; } = Color4.Gray;
2017-03-14 16:01:46 +08:00
public virtual bool NewCombo { get; set; }
2018-01-03 14:12:27 +08:00
public int IndexInCurrentCombo { get; set; }
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
2017-03-16 15:55:08 +08:00
2018-01-03 23:01:28 +08:00
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
2018-01-01 00:15:14 +08:00
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}
}
}