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osu-lazer/osu.Game/Input/Bindings/DatabasedKeyBinding.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel.DataAnnotations.Schema;
using osu.Framework.Input.Bindings;
using osu.Game.Database;
namespace osu.Game.Input.Bindings
{
[Table("KeyBinding")]
public class DatabasedKeyBinding : KeyBinding, IHasPrimaryKey
{
public int ID { get; set; }
public int? RulesetID { get; set; }
public int? Variant { get; set; }
[Column("Keys")]
public string KeysString
{
get => KeyCombination.ToString();
private set => KeyCombination = value;
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}
[Column("Action")]
public int IntAction
{
get => (int)Action;
set => Action = value;
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}
}
}