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osu-lazer/osu.Game/Overlays/Options/Gameplay/SongSelectGameplayOptions.cs

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C#
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Gameplay
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{
public class SongSelectGameplayOptions : OptionsSubsection
{
protected override string Header => "Song Select";
private BindableInt starMinimum, starMaximum;
private StarCounter counterMin, counterMax;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
starMinimum = (BindableInt)config.GetBindable<int>(OsuConfig.DisplayStarsMinimum);
starMaximum = (BindableInt)config.GetBindable<int>(OsuConfig.DisplayStarsMaximum);
Children = new Drawable[]
{
new OptionsSlider<int> { Label = "Display beatmaps from", Bindable = starMinimum },
counterMin = new StarCounter { Count = starMinimum.Value },
new OptionsSlider<int> { Label = "up to", Bindable = starMaximum },
counterMax = new StarCounter { Count = starMaximum.Value },
};
starMinimum.ValueChanged += starValueChanged;
starMaximum.ValueChanged += starValueChanged;
}
private void starValueChanged(object sender, EventArgs e)
{
counterMin.Count = starMinimum.Value;
counterMax.Count = starMaximum.Value;
}
protected override void Dispose(bool isDisposing)
{
starMinimum.ValueChanged -= starValueChanged;
starMaximum.ValueChanged -= starValueChanged;
base.Dispose(isDisposing);
}
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}
}