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osu-lazer/osu.Game/Screens/Multi/Components/OverlinedDisplay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Screens.Multi.Components
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{
public abstract class OverlinedDisplay : MultiplayerComposite
{
protected readonly Container Content;
public override Axes RelativeSizeAxes
{
get => base.RelativeSizeAxes;
set
{
base.RelativeSizeAxes = value;
updateDimensions();
}
}
public override Axes AutoSizeAxes
{
get => base.AutoSizeAxes;
protected set
{
base.AutoSizeAxes = value;
updateDimensions();
}
}
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protected string Details
{
set => details.Text = value;
}
private readonly Circle line;
private readonly OsuSpriteText details;
private readonly GridContainer grid;
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protected OverlinedDisplay(string title)
{
InternalChild = grid = new GridContainer
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{
Content = new[]
{
new Drawable[]
{
line = new Circle
{
RelativeSizeAxes = Axes.X,
Height = 2,
Margin = new MarginPadding { Bottom = 2 }
},
},
new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Top = 5 },
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = title,
Font = OsuFont.GetFont(size: 14)
},
details = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
},
},
new Drawable[]
{
Content = new Container { Margin = new MarginPadding { Top = 5 } }
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}
}
};
updateDimensions();
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}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
line.Colour = colours.Yellow;
details.Colour = colours.Yellow;
}
private void updateDimensions()
{
grid.RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(AutoSizeAxes.HasFlag(Axes.Y) ? GridSizeMode.AutoSize : GridSizeMode.Distributed),
};
// Assigning to none is done so that setting auto and relative size modes doesn't cause exceptions to be thrown
grid.AutoSizeAxes = Content.AutoSizeAxes = Axes.None;
grid.RelativeSizeAxes = Content.RelativeSizeAxes = Axes.None;
// Auto-size when required, otherwise eagerly relative-size
grid.AutoSizeAxes = Content.AutoSizeAxes = AutoSizeAxes;
grid.RelativeSizeAxes = Content.RelativeSizeAxes = ~AutoSizeAxes;
}
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}
}