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osu-lazer/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Drawing;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Input.Handlers.Tablet;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class TabletSettings : SettingsSubsection
{
private readonly ITabletHandler tabletHandler;
private readonly BindableSize areaOffset = new BindableSize();
private readonly BindableSize areaSize = new BindableSize();
private readonly BindableSize tabletSize = new BindableSize();
private readonly BindableNumber<int> offsetX = new BindableNumber<int> { MinValue = 0 };
private readonly BindableNumber<int> offsetY = new BindableNumber<int> { MinValue = 0 };
private readonly BindableNumber<int> sizeX = new BindableNumber<int> { MinValue = 0 };
private readonly BindableNumber<int> sizeY = new BindableNumber<int> { MinValue = 0 };
protected override string Header => "Tablet";
public TabletSettings(ITabletHandler tabletHandler)
{
this.tabletHandler = tabletHandler;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
{
// TODO: this should all eventually be replaced with a control that handles BindableSize.
areaOffset.BindTo(tabletHandler.AreaOffset);
areaOffset.BindValueChanged(val =>
{
offsetX.Value = val.NewValue.Width;
offsetY.Value = val.NewValue.Height;
}, true);
offsetX.BindValueChanged(val => areaOffset.Value = new Size(val.NewValue, areaOffset.Value.Height));
offsetY.BindValueChanged(val => areaOffset.Value = new Size(areaOffset.Value.Width, val.NewValue));
areaSize.BindTo(tabletHandler.AreaSize);
areaSize.BindValueChanged(val =>
{
sizeX.Value = val.NewValue.Width;
sizeY.Value = val.NewValue.Height;
}, true);
sizeX.BindValueChanged(val => areaSize.Value = new Size(val.NewValue, areaSize.Value.Height));
sizeY.BindValueChanged(val => areaSize.Value = new Size(areaSize.Value.Width, val.NewValue));
((IBindable<Size>)tabletSize).BindTo(tabletHandler.TabletSize);
tabletSize.BindValueChanged(val =>
{
// todo: these should propagate from a TabletChanged event or similar.
offsetX.MaxValue = val.NewValue.Width;
sizeX.Default = sizeX.MaxValue = val.NewValue.Width;
offsetY.MaxValue = val.NewValue.Height;
sizeY.Default = sizeY.MaxValue = val.NewValue.Height;
updateDisplay();
}, true);
}
private void updateDisplay()
{
if (tabletSize.Value == System.Drawing.Size.Empty)
{
Clear();
return;
}
Children = new Drawable[]
{
new SettingsSlider<int>
{
LabelText = "Offset X",
Current = offsetX
},
new SettingsSlider<int>
{
LabelText = "Offset Y",
Current = offsetY
},
new SettingsSlider<int>
{
LabelText = "Size X",
Current = sizeX
},
new SettingsSlider<int>
{
LabelText = "Size Y",
Current = sizeY
},
new TabletAreaSelection(tabletHandler)
{
RelativeSizeAxes = Axes.X,
Height = 100,
}
};
}
}
}