2019-09-11 17:16:14 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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2019-01-24 16:43:03 +08:00
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2021-04-24 19:53:21 +08:00
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using System;
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2019-09-02 17:31:33 +08:00
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using System.Diagnostics;
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2021-04-24 16:23:52 +08:00
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using osu.Framework.Allocation;
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2019-02-21 18:04:31 +08:00
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using osu.Framework.Bindables;
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2018-04-13 17:19:50 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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2021-04-24 19:53:21 +08:00
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using osu.Framework.Utils;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Beatmaps;
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2020-12-07 11:32:52 +08:00
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using osu.Game.Rulesets.Mania.Skinning.Default;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Scoring;
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2018-06-08 14:17:22 +08:00
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Screens.Edit;
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using osu.Game.Skinning;
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2018-04-13 17:19:50 +08:00
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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/// <summary>
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/// Visualises a <see cref="Note"/> hit object.
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/// </summary>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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{
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[Resolved]
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private OsuColour colours { get; set; }
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[Resolved]
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private Bindable<bool> configColourCode { get; set; }
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[Resolved(canBeNull: true)]
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private ManiaBeatmap beatmap { get; set; }
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2020-03-31 14:29:25 +08:00
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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private readonly Drawable headPiece;
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public readonly Bindable<int> SnapBindable = new Bindable<int>();
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public int Snap
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{
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get => SnapBindable.Value;
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set => SnapBindable.Value = value;
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}
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2018-07-02 11:31:41 +08:00
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public DrawableNote(Note hitObject)
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: base(hitObject)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece())
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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HitObject.StartTimeBindable.BindValueChanged(_ => SnapToBeatmap(), true);
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SnapBindable.BindValueChanged(snap => UpdateSnapColour(configColourCode.Value, snap.NewValue), true);
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configColourCode.BindValueChanged(colourCode => UpdateSnapColour(colourCode.NewValue, Snap));
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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base.OnDirectionChanged(e);
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headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}
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2018-08-06 10:31:46 +08:00
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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Debug.Assert(HitObject.HitWindows != null);
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if (!userTriggered)
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{
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if (!HitObject.HitWindows.CanBeHit(timeOffset))
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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return;
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}
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var result = HitObject.HitWindows.ResultFor(timeOffset);
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if (result == HitResult.None)
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return;
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2018-08-03 14:38:48 +08:00
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ApplyResult(r => r.Type = result);
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}
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public virtual bool OnPressed(ManiaAction action)
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{
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if (action != Action.Value)
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return false;
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if (CheckHittable?.Invoke(this, Time.Current) == false)
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return false;
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return UpdateResult(true);
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}
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2020-01-22 12:22:34 +08:00
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public virtual void OnReleased(ManiaAction action)
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{
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}
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private void SnapToBeatmap()
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{
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if (beatmap != null)
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{
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TimingControlPoint currentTimingPoint = beatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
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int timeSignature = (int)currentTimingPoint.TimeSignature;
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double startTime = currentTimingPoint.Time;
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double secondsPerFourCounts = currentTimingPoint.BeatLength * 4;
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double offset = startTime % secondsPerFourCounts;
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double snapResult = HitObject.StartTime % secondsPerFourCounts - offset;
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if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 4.0))
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{
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Snap = 1;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 8.0))
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{
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Snap = 2;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 12.0))
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{
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Snap = 3;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 16.0))
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{
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Snap = 4;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 24.0))
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{
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Snap = 6;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 32.0))
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{
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Snap = 8;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 48.0))
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{
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Snap = 12;
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}
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else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 64.0))
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{
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Snap = 16;
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}
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else
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{
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Snap = 0;
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}
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}
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}
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private const double LENIENCY_MS = 1.0;
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private static bool AlmostDivisibleBy(double dividend, double divisor)
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{
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double remainder = Math.Abs(dividend) % divisor;
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return Precision.AlmostEquals(remainder, 0, LENIENCY_MS) || Precision.AlmostEquals(remainder - divisor, 0, LENIENCY_MS);
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}
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private void UpdateSnapColour(bool colourCode, int snap)
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{
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if (colourCode)
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{
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Colour = BindableBeatDivisor.GetColourFor(Snap, colours);
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}
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else
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{
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Colour = Colour4.White;
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}
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}
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}
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}
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