1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-31 06:52:55 +08:00
osu-lazer/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

47 lines
1.6 KiB
C#
Raw Normal View History

2021-10-18 02:50:44 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
2021-10-18 02:50:44 +08:00
using Humanizer;
using osu.Framework.Bindables;
2021-10-18 02:50:44 +08:00
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
2021-10-18 02:50:44 +08:00
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Beatmaps.Drawables.Cards.Statistics
{
/// <summary>
/// Shows the number of favourites that a beatmap set has received.
/// </summary>
public class FavouritesStatistic : BeatmapCardStatistic, IHasCurrentValue<BeatmapSetFavouriteState>
2021-10-18 02:50:44 +08:00
{
private readonly BindableWithCurrent<BeatmapSetFavouriteState> current;
public Bindable<BeatmapSetFavouriteState> Current
{
get => current.Current;
set => current.Current = value;
}
2021-10-18 02:50:44 +08:00
public FavouritesStatistic(IBeatmapSetOnlineInfo onlineInfo)
{
current = new BindableWithCurrent<BeatmapSetFavouriteState>(new BeatmapSetFavouriteState(onlineInfo.HasFavourited, onlineInfo.FavouriteCount));
}
protected override void LoadComplete()
{
base.LoadComplete();
current.BindValueChanged(_ => updateState(), true);
}
private void updateState()
{
Icon = current.Value.Favourited ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart;
Text = current.Value.FavouriteCount.ToMetric(decimals: 1);
TooltipText = BeatmapsStrings.PanelFavourites(current.Value.FavouriteCount.ToLocalisableString(@"N0"));
2021-10-18 02:50:44 +08:00
}
}
}