1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-28 05:02:56 +08:00
osu-lazer/osu.Game.Tests/Localisation/BeatmapMetadataRomanisationTest.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

44 lines
1.3 KiB
C#
Raw Normal View History

2021-07-04 22:09:23 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
2021-07-04 22:09:23 +08:00
using NUnit.Framework;
using osu.Game.Beatmaps;
namespace osu.Game.Tests.Localisation
{
[TestFixture]
public class BeatmapMetadataRomanisationTest
{
[Test]
2021-07-04 22:31:08 +08:00
public void TestRomanisation()
2021-07-04 22:09:23 +08:00
{
2021-07-04 22:31:08 +08:00
var metadata = new BeatmapMetadata
2021-07-04 22:09:23 +08:00
{
2021-07-04 22:31:08 +08:00
Artist = "Romanised Artist",
ArtistUnicode = "Unicode Artist",
Title = "Romanised title",
TitleUnicode = "Unicode Title"
2021-07-04 22:09:23 +08:00
};
var romanisableString = metadata.GetDisplayTitleRomanisable();
2021-07-04 22:31:08 +08:00
Assert.AreEqual(metadata.ToString(), romanisableString.Romanised);
Assert.AreEqual($"{metadata.ArtistUnicode} - {metadata.TitleUnicode}", romanisableString.Original);
}
[Test]
public void TestRomanisationNoUnicode()
{
var metadata = new BeatmapMetadata
{
Artist = "Romanised Artist",
Title = "Romanised title"
};
var romanisableString = metadata.GetDisplayTitleRomanisable();
2021-07-04 22:09:23 +08:00
Assert.AreEqual(romanisableString.Romanised, romanisableString.Original);
}
}
}