2020-09-04 19:34:26 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2022-06-17 15:37:17 +08:00
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#nullable disable
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2020-09-04 19:34:26 +08:00
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using osu.Framework.Input;
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namespace osu.Game.Input
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{
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public class GameIdleTracker : IdleTracker
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{
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private InputManager inputManager;
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public GameIdleTracker(int time)
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: base(time)
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override bool AllowIdle => inputManager.FocusedDrawable == null;
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}
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}
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