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osu-lazer/osu.Game.Tournament/Models/SeedingResult.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Bindables;
namespace osu.Game.Tournament.Models
{
public class SeedingResult
{
public List<SeedingBeatmap> Beatmaps = new List<SeedingBeatmap>();
public Bindable<string> Mod = new Bindable<string>(string.Empty);
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public Bindable<int> Seed = new BindableInt
{
MinValue = 1,
MaxValue = 256
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};
}
}