mirror of
https://github.com/ppy/osu.git
synced 2024-12-25 04:12:53 +08:00
95 lines
3.2 KiB
C#
95 lines
3.2 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using osu.Framework.Allocation;
|
||
|
using osu.Framework.Bindables;
|
||
|
using osu.Framework.Graphics;
|
||
|
using osu.Framework.Graphics.Containers;
|
||
|
using osu.Framework.Graphics.Shapes;
|
||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||
|
using osuTK;
|
||
|
|
||
|
namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||
|
{
|
||
|
public partial class DefaultBarLine : CompositeDrawable
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The vertical offset of the triangles from the line tracker.
|
||
|
/// </summary>
|
||
|
private const float triangle_offset = 10f;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The size of the triangles.
|
||
|
/// </summary>
|
||
|
private const float triangle_size = 20f;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Container with triangles. Only visible for major lines.
|
||
|
/// </summary>
|
||
|
private Container triangleContainer = null!;
|
||
|
|
||
|
private Bindable<bool> major = null!;
|
||
|
|
||
|
[BackgroundDependencyLoader]
|
||
|
private void load(DrawableHitObject drawableHitObject)
|
||
|
{
|
||
|
RelativeSizeAxes = Axes.Both;
|
||
|
|
||
|
InternalChildren = new Drawable[]
|
||
|
{
|
||
|
line = new Box
|
||
|
{
|
||
|
RelativeSizeAxes = Axes.Both,
|
||
|
EdgeSmoothness = new Vector2(0.5f, 0),
|
||
|
Anchor = Anchor.Centre,
|
||
|
Origin = Anchor.Centre,
|
||
|
},
|
||
|
triangleContainer = new Container
|
||
|
{
|
||
|
Anchor = Anchor.Centre,
|
||
|
Origin = Anchor.Centre,
|
||
|
RelativeSizeAxes = Axes.Both,
|
||
|
Children = new[]
|
||
|
{
|
||
|
new EquilateralTriangle
|
||
|
{
|
||
|
Name = "Top",
|
||
|
Anchor = Anchor.TopCentre,
|
||
|
Origin = Anchor.TopCentre,
|
||
|
Position = new Vector2(0, -triangle_offset),
|
||
|
Size = new Vector2(-triangle_size),
|
||
|
EdgeSmoothness = new Vector2(1),
|
||
|
},
|
||
|
new EquilateralTriangle
|
||
|
{
|
||
|
Name = "Bottom",
|
||
|
Anchor = Anchor.BottomCentre,
|
||
|
Origin = Anchor.TopCentre,
|
||
|
Position = new Vector2(0, triangle_offset),
|
||
|
Size = new Vector2(triangle_size),
|
||
|
EdgeSmoothness = new Vector2(1),
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
major = ((DrawableBarLine)drawableHitObject).Major.GetBoundCopy();
|
||
|
}
|
||
|
|
||
|
protected override void LoadComplete()
|
||
|
{
|
||
|
base.LoadComplete();
|
||
|
major.BindValueChanged(updateMajor, true);
|
||
|
}
|
||
|
|
||
|
private Box line = null!;
|
||
|
|
||
|
private void updateMajor(ValueChangedEvent<bool> major)
|
||
|
{
|
||
|
line.Alpha = major.NewValue ? 1f : 0.75f;
|
||
|
triangleContainer.Alpha = major.NewValue ? 1 : 0;
|
||
|
}
|
||
|
}
|
||
|
}
|