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osu-lazer/osu.Game/Overlays/Music/NowPlayingCollectionDropdown.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Effects;
using osu.Game.Collections;
using osu.Game.Graphics;
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namespace osu.Game.Overlays.Music
{
/// <summary>
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/// A <see cref="CollectionDropdown"/> for use in the <see cref="NowPlayingOverlay"/>.
/// </summary>
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public class NowPlayingCollectionDropdown : CollectionDropdown
{
protected override bool ShowManageCollectionsItem => false;
protected override CollectionDropdownHeader CreateCollectionHeader() => new CollectionsHeader();
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protected override CollectionDropdownMenu CreateCollectionMenu() => new CollectionsMenu();
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private class CollectionsMenu : CollectionDropdownMenu
{
public CollectionsMenu()
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{
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Masking = true;
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CornerRadius = 5;
}
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[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Gray4;
SelectionColour = colours.Gray5;
HoverColour = colours.Gray6;
}
}
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private class CollectionsHeader : CollectionDropdownHeader
{
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[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Gray4;
BackgroundColourHover = colours.Gray6;
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}
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public CollectionsHeader()
{
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CornerRadius = 5;
Height = 30;
Icon.Size = new Vector2(14);
Icon.Margin = new MarginPadding(0);
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
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EdgeEffect = new EdgeEffectParameters
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{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.3f),
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
}
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}