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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
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namespace osu.Game.Rulesets.Osu.UI
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{
public class OsuSettings : SettingsSubsection
{
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protected override string Header => "osu!";
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[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
},
};
}
}
}