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osu-lazer/osu.Desktop.VisualTests/Benchmark.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
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using osu.Framework.Screens.Testing;
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using osu.Game;
namespace osu.Desktop.VisualTests
{
public class Benchmark : OsuGameBase
{
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private const double time_per_test = 200;
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[BackgroundDependencyLoader]
private void load()
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{
Host.MaximumDrawHz = int.MaxValue;
Host.MaximumUpdateHz = int.MaxValue;
Host.MaximumInactiveHz = int.MaxValue;
}
protected override void LoadComplete()
{
base.LoadComplete();
TestBrowser f = new TestBrowser();
Add(f);
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Console.WriteLine($@"{Time}: Running {f.TestCount} tests for {time_per_test}ms each...");
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for (int i = 1; i < f.TestCount; i++)
{
int loadableCase = i;
Scheduler.AddDelayed(delegate
{
f.LoadTest(loadableCase);
Console.WriteLine($@"{Time}: Switching to test #{loadableCase}");
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}, loadableCase * time_per_test);
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}
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Scheduler.AddDelayed(Host.Exit, f.TestCount * time_per_test);
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}
}
}