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osu-lazer/osu.Game/Users/UserCoverBackground.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
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using osuTK.Graphics;
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namespace osu.Game.Users
{
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public class UserCoverBackground : ModelBackedDrawable<User>
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{
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public User User
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{
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get => Model;
set => Model = value;
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}
protected override Drawable CreateDrawable(User user) => new Cover(user);
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[LongRunningLoad]
private class Cover : CompositeDrawable
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{
private readonly User user;
public Cover(User user)
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{
this.user = user;
RelativeSizeAxes = Axes.Both;
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}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
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{
if (user == null)
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{
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.75f))
};
}
else
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{
InternalChild = new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(user.CoverUrl),
FillMode = FillMode.Fill,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
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}
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeInFromZero(400);
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}
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}
}
}