2018-04-13 17:19:50 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2018-11-12 01:38:12 +08:00
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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2018-04-13 17:19:50 +08:00
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using osu.Game.Rulesets.Mods;
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2018-11-12 01:38:12 +08:00
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using osu.Game.Rulesets.UI;
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2018-11-20 15:51:59 +08:00
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using osuTK;
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2018-04-13 17:19:50 +08:00
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namespace osu.Game.Rulesets.Catch.Mods
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{
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2018-11-12 01:38:12 +08:00
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public class CatchModFlashlight : ModFlashlight<CatchHitObject>
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2018-04-13 17:19:50 +08:00
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{
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public override double ScoreMultiplier => 1.12;
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2018-11-12 01:38:12 +08:00
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private const float default_flashlight_size = 350;
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public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
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private CatchPlayfield playfield;
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public override void ApplyToRulesetContainer(RulesetContainer<CatchHitObject> rulesetContainer)
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{
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playfield = (CatchPlayfield)rulesetContainer.Playfield;
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base.ApplyToRulesetContainer(rulesetContainer);
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}
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private class CatchFlashlight : Flashlight
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{
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private readonly CatchPlayfield playfield;
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public CatchFlashlight(CatchPlayfield playfield)
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{
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this.playfield = playfield;
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2018-11-15 07:33:13 +08:00
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FlashlightSize = new Vector2(0, getSizeFor(0));
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2018-11-12 01:38:12 +08:00
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}
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protected override void Update()
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{
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base.Update();
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2018-11-16 00:38:38 +08:00
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var catcherArea = playfield.CatcherArea;
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2018-11-12 01:38:12 +08:00
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2018-11-16 00:38:38 +08:00
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FlashlightPosition = catcherArea.ToSpaceOfOtherDrawable(catcherArea.MovableCatcher.DrawPosition, this);
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2018-11-12 01:38:12 +08:00
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}
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private float getSizeFor(int combo)
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{
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if (combo > 200)
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return default_flashlight_size * 0.8f;
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else if (combo > 100)
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return default_flashlight_size * 0.9f;
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else
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return default_flashlight_size;
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}
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protected override void OnComboChange(int newCombo)
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{
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this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION);
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2018-11-12 01:38:12 +08:00
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}
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protected override string FragmentShader => "CircularFlashlight";
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2018-11-12 01:38:12 +08:00
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}
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2018-04-13 17:19:50 +08:00
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}
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}
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