2016-10-04 23:31:10 +08:00
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using System;
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2016-10-05 02:34:42 +08:00
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using osu.Game.GameModes.Play;
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2016-10-04 23:31:10 +08:00
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using SQLite;
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namespace osu.Game.Database
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{
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public class BeatmapMetadata
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{
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[PrimaryKey]
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public int ID { get; set; }
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public string Title { get; set; }
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public string TitleUnicode { get; set; }
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public string Artist { get; set; }
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public string ArtistUnicode { get; set; }
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public string Author { get; set; }
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public string Source { get; set; }
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public string Tags { get; set; }
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2016-10-05 02:34:42 +08:00
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public PlayMode Mode { get; set; }
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2016-10-04 23:31:10 +08:00
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public int PreviewTime { get; set; }
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public string AudioFile { get; set; }
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public string BackgroundFile { get; set; }
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}
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}
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