1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 16:52:55 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs

39 lines
1.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.Audio
{
public class OffsetSettings : SettingsSubsection
{
protected override string Header => "Offset Adjustment";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsSlider<double, OffsetSlider>
{
2018-09-15 22:30:11 +08:00
LabelText = "Audio offset",
Current = config.GetBindable<double>(OsuSetting.AudioOffset),
2018-07-10 23:28:56 +08:00
KeyboardStep = 1f
2018-04-13 17:19:50 +08:00
},
new SettingsButton
{
Text = "Offset wizard"
}
};
}
private class OffsetSlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Value.ToString(@"0ms");
}
}
}