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osu-lazer/osu.Game/Online/Notifications/WebSocket/Events/UserAchievementUnlock.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
namespace osu.Game.Online.Notifications.WebSocket.Events
{
/// <summary>
/// Reference: https://github.com/ppy/osu-web/blob/master/app/Jobs/Notifications/UserAchievementUnlock.php
/// </summary>
public class UserAchievementUnlock
{
[JsonProperty("achievement_id")]
public uint AchievementId { get; set; }
[JsonProperty("achievement_mode")]
public string? AchievementMode { get; set; }
[JsonProperty("cover_url")]
public string CoverUrl { get; set; } = string.Empty;
[JsonProperty("slug")]
public string Slug { get; set; } = string.Empty;
[JsonProperty("title")]
public string Title { get; set; } = string.Empty;
[JsonProperty("description")]
public string Description { get; set; } = string.Empty;
[JsonProperty("user_id")]
public uint UserId { get; set; }
}
}