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osu-lazer/osu.Game.Tournament/IPC/FileBasedIPC.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using osu.Framework.Allocation;
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using osu.Framework.Logging;
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using osu.Framework.Platform.Windows;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
namespace osu.Game.Tournament.IPC
{
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public class FileBasedIPC : MatchIPCInfo
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{
[Resolved]
protected APIAccess API { get; private set; }
[Resolved]
protected RulesetStore Rulesets { get; private set; }
private int lastBeatmapId;
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[BackgroundDependencyLoader]
private void load()
{
var stable = new StableStorage();
const string file_ipc_filename = "ipc.txt";
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const string file_ipc_state_filename = "ipc-state.txt";
const string file_ipc_scores_filename = "ipc-scores.txt";
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if (stable.Exists(file_ipc_filename))
Scheduler.AddDelayed(delegate
{
try
{
using (var stream = stable.GetStream(file_ipc_filename))
using (var sr = new StreamReader(stream))
{
var beatmapId = int.Parse(sr.ReadLine());
var mods = int.Parse(sr.ReadLine());
if (lastBeatmapId != beatmapId)
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{
lastBeatmapId = beatmapId;
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var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
req.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets);
API.Queue(req);
}
Mods.Value = (LegacyMods)mods;
ChatChannel.Value = sr.ReadLine();
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}
}
catch
{
// file might be in use.
}
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try
{
using (var stream = stable.GetStream(file_ipc_state_filename))
using (var sr = new StreamReader(stream))
{
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
}
}
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catch (Exception)
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{
// file might be in use.
}
try
{
using (var stream = stable.GetStream(file_ipc_scores_filename))
using (var sr = new StreamReader(stream))
{
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Score1.Value = int.Parse(sr.ReadLine());
Score2.Value = int.Parse(sr.ReadLine());
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}
}
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catch (Exception)
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{
// file might be in use.
}
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}, 250, true);
}
/// <summary>
/// A method of accessing an osu-stable install in a controlled fashion.
/// </summary>
private class StableStorage : WindowsStorage
{
protected override string LocateBasePath()
{
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bool checkExists(string p)
{
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return File.Exists(Path.Combine(p, "ipc.txt"));
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}
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string stableInstallPath = string.Empty;
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try
{
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try
{
stableInstallPath = "E:\\osu!tourney";
if (checkExists(stableInstallPath))
return stableInstallPath;
stableInstallPath = "E:\\osu!mappool";
if (checkExists(stableInstallPath))
return stableInstallPath;
}
catch
{
}
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
if (checkExists(stableInstallPath))
return stableInstallPath;
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stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
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if (checkExists(stableInstallPath))
return stableInstallPath;
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return null;
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}
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finally
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{
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Logger.Log($"Stable path for tourney usage: {stableInstallPath}");
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}
}
public StableStorage()
: base(string.Empty, null)
{
}
}
}
}