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2016-11-03 00:26:49 -04:00
using System;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Options
{
public class AudioOptions : OptionsSection
{
protected override string Header => "Audio";
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public AudioOptions()
{
Children = new Drawable[]
{
new AudioDevicesOptions(),
new VolumeOptions(),
new OffsetAdjustmentOptions(),
};
}
}
}