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osu-lazer/osu.Game/Tests/Visual/ScreenTestScene.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Game.Screens;
namespace osu.Game.Tests.Visual
{
/// <summary>
/// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions).
/// </summary>
public abstract class ScreenTestScene : ManualInputManagerTestScene
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{
private readonly OsuScreenStack stack;
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private readonly Container content;
protected override Container<Drawable> Content => content;
protected ScreenTestScene()
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{
base.Content.AddRange(new Drawable[]
{
stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
content = new Container { RelativeSizeAxes = Axes.Both }
});
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}
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protected void LoadScreen(OsuScreen screen)
{
if (stack.CurrentScreen != null)
stack.Exit();
stack.Push(screen);
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}
}
}