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osu-lazer/osu.Game/Overlays/BeatmapSet/BasicStats.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.BeatmapSet
{
public class BasicStats : Container
{
private readonly Statistic length, bpm, circleCount, sliderCount;
private BeatmapSetInfo beatmapSet;
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public BeatmapSetInfo BeatmapSet
{
get => beatmapSet;
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set
{
if (value == beatmapSet) return;
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beatmapSet = value;
updateDisplay();
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}
}
private BeatmapInfo beatmap;
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public BeatmapInfo Beatmap
{
get => beatmap;
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set
{
if (value == beatmap) return;
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beatmap = value;
updateDisplay();
}
}
private void updateDisplay()
{
bpm.Value = BeatmapSet?.OnlineInfo.BPM.ToString(@"0.##") ?? "-";
if (beatmap == null)
{
length.Value = string.Empty;
circleCount.Value = string.Empty;
sliderCount.Value = string.Empty;
}
else
{
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length.Value = TimeSpan.FromSeconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss");
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString();
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString();
}
}
public BasicStats()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new[]
{
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length = new Statistic(FontAwesome.Regular.Clock, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.Regular.Circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.Regular.Circle, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.Regular.Circle, "Slider Count") { Width = 0.25f },
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},
};
}
[BackgroundDependencyLoader]
private void load()
{
updateDisplay();
}
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private class Statistic : Container, IHasTooltip
{
private readonly string name;
private readonly OsuSpriteText value;
public string TooltipText => name;
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public string Value
{
get => value.Text;
set => this.value.Text = value;
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}
public Statistic(IconUsage icon, string name)
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{
this.name = name;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Square,
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Size = new Vector2(13),
Rotation = 45,
Colour = OsuColour.FromHex(@"441288"),
},
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = icon,
Size = new Vector2(13),
Colour = OsuColour.FromHex(@"f7dd55"),
Scale = new Vector2(0.8f),
},
value = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 10 },
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold),
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},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
value.Colour = colour.Yellow;
}
}
}
}