mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 22:52:57 +08:00
30 lines
810 B
C#
30 lines
810 B
C#
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|||
|
|
|||
|
using osu.Framework.Input.Bindings;
|
|||
|
|
|||
|
namespace osu.Game.Screens.Play
|
|||
|
{
|
|||
|
public class KeyCounterAction<T> : KeyCounter, IKeyBindingHandler<T>
|
|||
|
where T : struct
|
|||
|
{
|
|||
|
public T Action { get; }
|
|||
|
|
|||
|
public KeyCounterAction(T action) : base($"B{(int)(object)action + 1}")
|
|||
|
{
|
|||
|
Action = action;
|
|||
|
}
|
|||
|
|
|||
|
public bool OnPressed(T action)
|
|||
|
{
|
|||
|
if (action.Equals(Action)) IsLit = true;
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
public bool OnReleased(T action)
|
|||
|
{
|
|||
|
if (action.Equals(Action)) IsLit = false;
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|