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osu-lazer/osu.Game/Screens/OnlinePlay/FooterButtonFreeMods.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
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using System.Collections.Generic;
using System.Linq;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select;
using osuTK;
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namespace osu.Game.Screens.OnlinePlay
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{
public partial class FooterButtonFreeMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>>
{
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(Array.Empty<Mod>());
public Bindable<IReadOnlyList<Mod>> Current
{
get => current.Current;
set
{
ArgumentNullException.ThrowIfNull(value);
current.Current = value;
}
}
private OsuSpriteText count = null!;
private Circle circle = null!;
private readonly FreeModSelectOverlay freeModSelectOverlay;
public FooterButtonFreeMods(FreeModSelectOverlay freeModSelectOverlay)
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{
this.freeModSelectOverlay = freeModSelectOverlay;
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}
[Resolved]
private OsuColour colours { get; set; } = null!;
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[BackgroundDependencyLoader]
private void load()
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{
ButtonContentContainer.AddRange(new[]
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{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
circle = new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = colours.YellowDark,
RelativeSizeAxes = Axes.Both,
},
count = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Padding = new MarginPadding(5),
UseFullGlyphHeight = false,
}
}
},
new IconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.8f),
Icon = FontAwesome.Solid.Bars,
Action = () => freeModSelectOverlay.ToggleVisibility()
}
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});
SelectedColour = colours.Yellow;
DeselectedColour = SelectedColour.Opacity(0.5f);
Text = @"freemods";
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(_ => updateModDisplay(), true);
// Overwrite any external behaviour as we delegate the main toggle action to a sub-button.
Action = toggleAllFreeMods;
}
/// <summary>
/// Immediately toggle all free mods on/off.
/// </summary>
private void toggleAllFreeMods()
{
var availableMods = allAvailableAndValidMods.ToArray();
Current.Value = Current.Value.Count == availableMods.Length
? Array.Empty<Mod>()
: availableMods;
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}
private void updateModDisplay()
{
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int currentCount = Current.Value.Count;
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if (currentCount == allAvailableAndValidMods.Count())
{
count.Text = "all";
count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
circle.FadeColour(colours.Yellow, 200, Easing.OutQuint);
}
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else if (currentCount > 0)
{
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count.Text = $"{currentCount} mods";
count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
circle.FadeColour(colours.YellowDark, 200, Easing.OutQuint);
}
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else
{
count.Text = "off";
count.FadeColour(colours.GrayF, 200, Easing.OutQuint);
circle.FadeColour(colours.Gray4, 200, Easing.OutQuint);
}
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}
private IEnumerable<Mod> allAvailableAndValidMods => freeModSelectOverlay.AllAvailableMods
.Where(state => state.ValidForSelection.Value)
.Select(state => state.Mod);
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}
}