1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Catch/UI/CatchCursorContainer.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

16 lines
533 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.UI
{
2022-12-13 10:18:01 +08:00
public partial class CatchCursorContainer : GameplayCursorContainer
{
2022-12-13 10:18:01 +08:00
// Just hide the cursor.
// The main goal here is to show that we have a cursor so the game never shows the global one.
protected override Drawable CreateCursor() => Empty();
}
}