2022-04-28 15:09:00 +08:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
2022-06-17 15:37:17 +08:00
|
|
|
#nullable disable
|
|
|
|
|
2022-04-28 15:09:00 +08:00
|
|
|
using osu.Framework.Allocation;
|
|
|
|
using osu.Framework.Screens;
|
|
|
|
using osu.Game.Overlays;
|
|
|
|
using osu.Game.Overlays.FirstRunSetup;
|
|
|
|
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
|
|
{
|
|
|
|
public class TestSceneFirstRunScreenBundledBeatmaps : OsuManualInputManagerTestScene
|
|
|
|
{
|
|
|
|
[Cached]
|
|
|
|
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
|
|
|
|
|
|
|
public TestSceneFirstRunScreenBundledBeatmaps()
|
|
|
|
{
|
|
|
|
AddStep("load screen", () =>
|
|
|
|
{
|
|
|
|
Child = new ScreenStack(new ScreenBeatmaps());
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|