1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 15:17:28 +08:00
osu-lazer/osu.Game.Tests/Visual/TestCaseButtonSystem.cs

49 lines
1.4 KiB
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
2018-04-13 17:19:50 +08:00
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseButtonSystem : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ButtonSystem),
typeof(ButtonArea),
typeof(Button)
};
2018-04-13 17:19:50 +08:00
public TestCaseButtonSystem()
{
OsuLogo logo;
ButtonSystem buttons;
Children = new Drawable[]
{
new Box
{
Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
RelativeSizeAxes = Axes.Both,
},
buttons = new ButtonSystem(),
logo = new OsuLogo()
};
buttons.SetOsuLogo(logo);
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
AddStep($"State to {s}", () => buttons.State = s);
2018-04-13 17:19:50 +08:00
}
}
}