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osu-lazer/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Specialized;
using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
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namespace osu.Game.Tournament.Components
{
public partial class TournamentBeatmapPanel : CompositeDrawable
{
public readonly IBeatmapInfo? Beatmap;
private readonly string mod;
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public const float HEIGHT = 50;
private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
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private Box flash = null!;
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public TournamentBeatmapPanel(IBeatmapInfo? beatmap, string mod = "")
{
Beatmap = beatmap;
this.mod = mod;
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Width = 400;
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Height = HEIGHT;
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}
[BackgroundDependencyLoader]
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private void load(LadderInfo ladder)
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{
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currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
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Masking = true;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
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new NoUnloadBeatmapSetCover
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{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
OnlineInfo = (Beatmap as IBeatmapSetOnlineInfo),
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},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding(15),
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Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TournamentSpriteText
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{
Text = Beatmap?.GetDisplayTitleRomanisable(false, false) ?? (LocalisableString)@"unknown",
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
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},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new TournamentSpriteText
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{
Text = "mapper",
Padding = new MarginPadding { Right = 5 },
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14)
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},
new TournamentSpriteText
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{
Text = Beatmap?.Metadata.Author.Username ?? "unknown",
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Padding = new MarginPadding { Right = 20 },
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
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},
new TournamentSpriteText
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{
Text = "difficulty",
Padding = new MarginPadding { Right = 5 },
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14)
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},
new TournamentSpriteText
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{
Text = Beatmap?.DifficultyName ?? "unknown",
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
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},
}
}
},
},
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flash = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
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Blending = BlendingParameters.Additive,
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Alpha = 0,
},
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});
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if (!string.IsNullOrEmpty(mod))
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{
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AddInternal(new TournamentModIcon(mod)
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{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(10),
Width = 60,
RelativeSizeAxes = Axes.Y,
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});
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}
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch?> match)
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{
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if (match.OldValue != null)
match.OldValue.PicksBans.CollectionChanged -= picksBansOnCollectionChanged;
if (match.NewValue != null)
match.NewValue.PicksBans.CollectionChanged += picksBansOnCollectionChanged;
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Scheduler.AddOnce(updateState);
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}
private void picksBansOnCollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
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=> Scheduler.AddOnce(updateState);
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private BeatmapChoice? choice;
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private void updateState()
{
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if (currentMatch.Value == null)
{
return;
}
var newChoice = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap?.OnlineID);
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bool shouldFlash = newChoice != choice;
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if (newChoice != null)
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{
if (shouldFlash)
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flash.FadeOutFromOne(500).Loop(0, 10);
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BorderThickness = 6;
BorderColour = TournamentGame.GetTeamColour(newChoice.Team);
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switch (newChoice.Type)
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{
case ChoiceType.Pick:
Colour = Color4.White;
Alpha = 1;
break;
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case ChoiceType.Ban:
Colour = Color4.Gray;
Alpha = 0.5f;
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break;
}
}
else
{
Colour = Color4.White;
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BorderThickness = 0;
Alpha = 1;
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}
choice = newChoice;
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}
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private partial class NoUnloadBeatmapSetCover : UpdateableOnlineBeatmapSetCover
{
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// As covers are displayed on stream, we want them to load as soon as possible.
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protected override double LoadDelay => 0;
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// Use DelayedLoadWrapper to avoid content unloading when switching away to another screen.
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadWrapper(createContentFunc, timeBeforeLoad);
}
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}
}