1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 08:42:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs

42 lines
1.2 KiB
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class RingPiece : Container
{
public RingPiece()
{
Size = new Vector2(128);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChild = new SkinnableDrawable("Play/osu/hitcircleoverlay", _ => new Container
{
Masking = true,
CornerRadius = Size.X / 2,
BorderThickness = 10,
BorderColour = Color4.White,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
});
}
}
}