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osu-lazer/osu.Game.Tests/Visual/TestCaseChatDisplay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
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using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
using osu.Game.Online.Chat;
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using osu.Game.Overlays;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.Tabs;
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namespace osu.Game.Tests.Visual
{
[Description("Testing chat api and overlay")]
public class TestCaseChatDisplay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ChatOverlay),
typeof(ChatLine),
typeof(DrawableChannel),
typeof(ChannelSelectorTabItem),
typeof(ChannelTabControl),
typeof(ChannelTabItem),
typeof(PrivateChannelTabItem),
typeof(TabCloseButton)
};
[Cached]
private readonly ChannelManager channelManager = new ChannelManager();
[BackgroundDependencyLoader]
private void load()
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{
Children = new Drawable[]
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{
channelManager,
new ChatOverlay { State = Visibility.Visible }
};
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}
}
}