mirror of
https://github.com/ppy/osu.git
synced 2024-12-27 12:22:54 +08:00
25 lines
656 B
C#
25 lines
656 B
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|||
|
// See the LICENCE file in the repository root for full licence text.
|
|||
|
|
|||
|
using osu.Framework.Allocation;
|
|||
|
using osu.Framework.Graphics;
|
|||
|
using osu.Game.Rulesets.UI;
|
|||
|
|
|||
|
namespace osu.Game.Rulesets.Pippidon.UI
|
|||
|
{
|
|||
|
[Cached]
|
|||
|
public class PippidonPlayfield : Playfield
|
|||
|
{
|
|||
|
protected override GameplayCursorContainer CreateCursor() => new PippidonCursorContainer();
|
|||
|
|
|||
|
[BackgroundDependencyLoader]
|
|||
|
private void load()
|
|||
|
{
|
|||
|
AddRangeInternal(new Drawable[]
|
|||
|
{
|
|||
|
HitObjectContainer,
|
|||
|
});
|
|||
|
}
|
|||
|
}
|
|||
|
}
|