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osu-lazer/osu.Game/Overlays/Mods/AdjustedAttributesTooltip.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Linq;
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils;
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using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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using osuTK;
namespace osu.Game.Overlays.Mods
{
public partial class AdjustedAttributesTooltip : VisibilityContainer, ITooltip<AdjustedAttributesTooltip.Data?>
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{
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private FillFlowContainer attributesFillFlow = null!;
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private Container content = null!;
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private Data? data;
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[Resolved]
private OsuColour colours { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
Masking = true;
CornerRadius = 5;
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InternalChildren = new Drawable[]
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{
content = new Container
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{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
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{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray3,
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},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 10, Horizontal = 15 },
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = "One or more values are being adjusted by mods that change speed.",
},
attributesFillFlow = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both
}
}
}
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}
},
};
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updateDisplay();
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}
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private void updateDisplay()
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{
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attributesFillFlow.Clear();
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if (data != null)
{
attemptAdd("CS", bd => bd.CircleSize);
attemptAdd("HP", bd => bd.DrainRate);
attemptAdd("OD", bd => bd.OverallDifficulty);
attemptAdd("AR", bd => bd.ApproachRate);
}
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if (attributesFillFlow.Any())
content.Show();
else
content.Hide();
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void attemptAdd(string name, Func<BeatmapDifficulty, double> lookup)
{
double originalValue = lookup(data.OriginalDifficulty);
double adjustedValue = lookup(data.AdjustedDifficulty);
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if (!Precision.AlmostEquals(originalValue, adjustedValue))
attributesFillFlow.Add(new AttributeDisplay(name, originalValue, adjustedValue));
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}
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}
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public void SetContent(Data? data)
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{
if (this.data == data)
return;
this.data = data;
updateDisplay();
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}
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
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public void Move(Vector2 pos) => Position = pos;
public class Data
{
public BeatmapDifficulty OriginalDifficulty { get; }
public BeatmapDifficulty AdjustedDifficulty { get; }
public Data(BeatmapDifficulty originalDifficulty, BeatmapDifficulty adjustedDifficulty)
{
OriginalDifficulty = originalDifficulty;
AdjustedDifficulty = adjustedDifficulty;
}
}
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private partial class AttributeDisplay : CompositeDrawable
{
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public AttributeDisplay(string name, double original, double adjusted)
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{
AutoSizeAxes = Axes.Both;
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InternalChild = new OsuSpriteText
{
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Font = OsuFont.Default.With(weight: FontWeight.Bold),
Text = $"{name}: {original:0.0#} → {adjusted:0.0#}"
};
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}
}
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}
}