1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 03:57:25 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/AudioSection.cs

35 lines
997 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-11-21 05:26:39 +08:00
using System.Collections.Generic;
using System.Linq;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
2018-04-13 17:19:50 +08:00
using osu.Game.Overlays.Settings.Sections.Audio;
namespace osu.Game.Overlays.Settings.Sections
{
public class AudioSection : SettingsSection
{
public override string Header => "Audio";
2019-11-21 05:26:39 +08:00
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.VolumeUp
};
2019-11-21 05:26:39 +08:00
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
2018-04-13 17:19:50 +08:00
public AudioSection()
{
Children = new Drawable[]
{
new AudioDevicesSettings(),
new VolumeSettings(),
new OffsetSettings(),
new MainMenuSettings()
2018-04-13 17:19:50 +08:00
};
}
}
}