1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 15:32:56 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs

50 lines
1.5 KiB
C#
Raw Normal View History

2019-12-20 18:30:23 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
2019-12-20 18:30:23 +08:00
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModDifficultyAdjust : ModDifficultyAdjust
{
[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
2019-12-25 14:20:10 +08:00
public BindableNumber<float> CircleSize { get; } = new BindableFloat
2019-12-20 18:30:23 +08:00
{
Precision = 0.1f,
MinValue = 1,
MaxValue = 10,
Default = 5,
Value = 5,
};
[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
2019-12-25 14:20:10 +08:00
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
2019-12-20 18:30:23 +08:00
{
Precision = 0.1f,
MinValue = 1,
MaxValue = 10,
Default = 5,
Value = 5,
};
protected override void TransferSettings(BeatmapDifficulty difficulty)
2019-12-20 18:30:23 +08:00
{
base.TransferSettings(difficulty);
TransferSetting(CircleSize, difficulty.CircleSize);
TransferSetting(ApproachRate, difficulty.ApproachRate);
}
protected override void ApplySettings(BeatmapDifficulty difficulty)
{
base.ApplySettings(difficulty);
difficulty.CircleSize = CircleSize.Value;
difficulty.ApproachRate = ApproachRate.Value;
}
2019-12-20 18:30:23 +08:00
}
2019-12-20 18:42:29 +08:00
}