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osu-lazer/osu.Game/Graphics/UserInterface/ScreenTitle.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
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{
private readonly SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
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protected IconUsage Icon
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{
get => iconSprite.Icon;
set => iconSprite.Icon = value;
}
protected string Title
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{
get => titleText.Text;
set => titleText.Text = value;
}
protected string Section
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{
get => pageText.Text;
set => pageText.Text = value;
}
public Color4 AccentColour
{
get => pageText.Colour;
set => pageText.Colour = value;
}
protected ScreenTitle()
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{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10, 0),
Children = new Drawable[]
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{
iconSprite = new SpriteIcon
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{
Size = new Vector2(25),
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},
new FillFlowContainer
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{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(6, 0),
Children = new[]
{
titleText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 25),
},
pageText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 25),
}
}
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}
}
},
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};
}
}
}