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osu-lazer/osu.Game/Storyboards/StoryboardVideo.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Storyboards.Drawables;
using osuTK;
namespace osu.Game.Storyboards
{
public class StoryboardVideo : StoryboardSprite
{
public StoryboardVideo(string path, double offset)
: base(path, Anchor.Centre, Vector2.Zero)
{
// This is just required to get a valid StartTime based on the incoming offset.
// Actual fades are handled inside DrawableStoryboardVideo for now.
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Commands.AddAlpha(Easing.None, offset, offset, 0, 0);
}
public override Drawable CreateDrawable() => new DrawableStoryboardVideo(this);
}
}